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Human Village 3.0 WIP

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  • Tewi_Inaba
    started a topic Human Village 3.0 WIP

    Human Village 3.0 WIP

    K so I've been wanting to build this for a while but haven' started yet because i was told "Oh wait for the gensokyo 3.0 map it'll be done soon." yeah still hasn't' happened. anyway screw waiting i have green hair.

    So i'm starting construction. The human village is a personal favorite of mine as ti's what got me involved in the community in the first place oh so long ago. I'm hoping this time around it might get a few more people involved so without further ado, i'll be at 5653 4 -992 In the creative flats world working on it if anyone wants to join me.

    Oh and don't' worry you won't have to talk/fly all the way out there if you want to help. just go to /warp creative or jump in the creative world gap and use the command block to take you there.

    Anyone can help so feel free to stop bye!~

  • Nuclearblt
    replied
    Over the top well design, check
    Mini misty lake within human village, check
    Secret druggie areas, wip
    Random foliage (besides trees), soon(tm)
    Small buildings/sheds, soon(tm)

    Leave a comment:


  • KokoButtz
    replied
    Do not feel dumb. You get an A for effort.

    Leave a comment:


  • Nuclearblt
    replied
    Hi
    I'm dumb and don't know how to make a street lamp that doesn't suck
    Help

    Leave a comment:


  • KokoButtz
    replied
    We have evolved.
    We're now done with the building phase. Please if you haven't finish your interiors do so.

    We are now in the decoration phase. Where we fill in the gaps. add a small building here and there, add foliage and if you have the room add on to your buidling if you can. An example of what I mean can be found in behind the Kirisame-Ya shop. \o/

    Thank You to everyone who has contributed I owe you all my left kidney.

    Leave a comment:


  • KokoButtz
    replied
    A warp to the Human Village has been added changed.

    /warp temphumanvillage

    Thank you to Tenshi Katrix for providing it.
    Last edited by KokoButtz; 04-17-2017, 11:04 PM.

    Leave a comment:


  • Nuclearblt
    replied
    I've built one or two examples of the houses so feel free to reference those

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  • KokoButtz
    replied
    After weeks of waiting, delaying, and terraforming, the Human Village is now officially open to the public and is now available for anyone to work on. \o/

    Just some rules before I get into this mess:

    No shitposting/building in this area. Really, it just means more mess to clean up.
    Be sure to post your MC username on the wall(-6259 4 -6815 Creative Flats) if you have contributed. (Remember contributing =/= placing 2 blocks and calling it a day)
    Right now let's focus on get all the buildings up then decorating the village.


    I'm just gonna start off with the basics:

    We are sticking to a general color scheme. The already built buildings what it consists of.
    It consists of Bone blocks, Oak wood, Spruce logs and wood, Dark oak logs and wood, and Stone bricks and cobblestone.

    (You can go to the build site to see what I mean)

    Remember this is just the general color scheme, adding in different blocks aren't forbidden. We would just prefer that the main blocks you use in your buildings consist of the blocks said above.

    There are plots for you to build on. The walls should be on the plotted wool. The roofs of your building can go out 1 or 2 blocks but please keep your neighboring builds in mind. Some plots have a sign specifying what the building should be. For an example there is a Bunbunmaru Newspaper shop, the butcher/meat shop, the bakery, and a hospital/clinic to name a few.

    You will also see there is a door on the plots these only show where the entrance of your building should be facing. There is also andesite foundation for the build it's is only a placeholder you are free to change it.

    You will see that some plots are already claimed with a sign. Feel free to claim a plot with a sign with your minecraft username. Just don't get greedy and claim like all of them, please and thank you.

    ----------

    The North side of the village is where the shops and businesses go. Whether the shopkeeper lives in their shop is up to you and how much space you have to work with on your plot you have claimed.

    The South side of the village is more residential area.

    The red wool plots shows a commoner household, they wouldn't have 2 floors (they could maybe have a basement if you want) these houses would have like 1 or 2 rooms depending on how big your plot is.

    The pink wool plots shows a wealthier household, they are bigger in size than the commoner plots. They are made to have a 2nd floor.

    ---------
    There will be buildings outside the walls, but they would be around the same size of the commoner houses. One of the things that will be outside the wall is: the wood cutter shop, barn, and horse stables.

    The area to build those are here: -6286 4 -6823 Creative Flats

    Near by the Human village location is the tutorial area (-6299 4 -6470) if you need help with building things. Others can try their hand at explaining how they build if they want.

    I'm not that great at explaining things (dshjakda) if you're confused or want me to elaborate more then just ask. Then I will try to the best of my ability. ;7;

    Also could an admin add a tp command block to these coords in creative flats? -6259 4 -6815 Creative Flats
    Last edited by KokoButtz; 03-28-2017, 10:27 AM.

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  • Tewi_Inaba
    replied
    I made a water mill a while ago for the village that we could squeeze in if anyone wants to use it.

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  • Krittercon
    replied
    Pretty much. Also farms on all directs around the town would make sense rather than just one side, unless the walls are connected to a forest that is.

    Gotta keep the village fed somehow.

    Leave a comment:


  • Nuclearblt
    replied
    I think you could put street vendors on around the wall. Or make it a poor people/squatter camps

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  • Krittercon
    replied
    I think the diversion canal like what you showed in the image works. Under such circumstances, two of the village's walls will be limited by the river. So we can have the canal go through the village, and the walls on the rivers side follow the river.

    Also note, not all buildings would be inside the wall; it's perfectly normal to have some buildings scattered outside the walls as well.

    As for the canal itself, it seems like it's the type that goes down center with roads on either side. We're looking at something like this:


    Rectangular layouts are not bad. Ask Karu for some reference shots of Shironia from PSO2. It's a good reference, just too urbanized for our case, but the layout still stands.

    Leave a comment:


  • KokoButtz
    replied
    I honestly did not see that until you pointed it out. lol It looked like a normal path.

    New question, how will we fit that into the human village.



    We can either Terrain form the river so that it goes straight through the middle (the green dotted points) like this.
    We'll have a canal but we'll have to get rid of the current river. If we do that then we can add more farms to the left side of the village.



    Or we keep the river but do these cute smol canal stream like things. As seen in this reddit post.

    Also do you have any idea on the walls of the village. I don't want it to be a straight box, and I don't want it to be similar to the walls in the current human village. The blue dotted points are where the wall will be.
    Last edited by KokoButtz; 03-13-2017, 11:29 AM.

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  • Krittercon
    replied
    I just noticed. There's a canal right down the center in that picture. And with how villages grow around rivers and canals, that means the village doesn't go too far in the other direction. That should give us pretty good estimate on how large it should be.

    the layout also seems to indicate that the main roads all have shop fronts, and access paths around the shops goes to the residential inside those blocks.
    Last edited by Krittercon; 03-13-2017, 04:46 AM.

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  • KokoButtz
    replied
    Yea that's the current thing I'm trying to work out. Figuring out how to make the walls for the village. I can easily build the one in the picture above (a complete rectangle/square from what I can see) but it's hard making it not look...awkward in game.

    Leave a comment:

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