Announcement

Collapse
No announcement yet.

Gensokyo V3 Building Meeting!

Collapse
X
Collapse
Who has read this thread:
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • KokoButtz
    replied
    Summary for the 65th Gensokyo v3 Building Meeting 03/21/2020:
    *ctrl+c* *ctrl+v*
    Communication is key, during the breaks we have between these meetings talk to others about projects, work on things etc. etc.
    Pro-tip for terraforming so you're not suffering. Just terraform the area around the place you're porting in. Saves more time, saves more lives.


    During today's building meeting, we discussed the progress report of all the trailer locations. That took up most of the time for the meeting.However after we went through that, we continued work for the trailer.
    Here's a quick rundown of what was discussed:

    Hakurei Shrine: Still a WIP, Redleaf pasted in the living quarters in the shrine and Purp worked on Genji's pond and diversifying the trees in the area.

    Forest of Lagic: Other that the countless amount of trees, and the mushroom circle. There's only the radio tower that needs a tiny bit of work. Due to it being pasted in the middle of a bunch of trees, the radio tower needed just a tiny bit of room around it , so we can get an angle of it from below. Yuki seems to be almost finished with that/

    Marisa's House: A correction will be made, Purp didn't really make Marisa's house. However Birb still did, and we gave her tips on how she could update the interior. The biggest problem with it was just mainly due to the fact that her house is pretty brown/beige. So we asked her to give more colorful decorations to the interior so it could pop a bit more. It is finished.

    Alice's House: The area around her house has been updated and the interior is well done. I think we can just replace some of the flowers outside her house, because it dandelions and poppies. Other than that we can update the greenhouse that is behind her home, so a semi WIP. But for the most part, it is completed.

    Kourindou: Exterior and Interior still good. Still ready for the trailer

    Human Village: We pasted lots of trees, and I added a bit more around the other side of the river this building meeting I also added rocks, bushes, and bamboo. Other than that we need the area around the Human Village to look more...lived in. Yuki has been helping me build houses for those who live outside the walls of the HV. This is still a WIP.

    The Canal of Willows: Izayoi finished it, I also pasted a bit more trees on the other side of the canal near the bamboo forest today. Other than that, I did a simple replacenear for the trees Izayoi made because she used regular logs and not the new 6 sixed ones. I also added bamboo for the most part, the Canal of Willows is ready for the trailer.

    Eientei: Still hasn't been ported in. Izayoi helped me get by starting it while I was working on pasting/fixing up the Toad's Pond, she has finished it, but I will most likely go in and make some minor changes. I think I'm just saving this build for last because for the longest of times I always known how I wanted it to look.

    Spring Path: All ready for the trailer \o/

    The SDM: The SDM is ready for the trailer.

    Voile's SWR Fighting Stage: So far we just need to add more of those suspended scaffolds near the books and more lights. I (still) need to talk to Karu about this and see if there's any else other than that.

    Aki Farm: Redleaf added a bit more autumn trees around the area to hide how barren everything is around the farm lol. I'll need to check if we need anymore. Other than that I would say that this build is half WIP and half done.

    Youkai Mountain: (facing west) The NorthWest side of the mountain will be shown. The Waterfall and the Suwa Lake will also be shown, I already talked about adding trees around the waterfall. Nick has made the Moriya Shrine in mach speed, and it's already pasted in and completed. We didn't plan on having/showcasing the Moriya when we originally made the trailer list, but I guess we can show a bit of it?

    The Giant Toad's Pond: It's all ready for the trailer! \o/

    Ancient City: Phantom liked the Cherry Stone idea I brought up with him and has started working on it. Cherry Stones or not I still feel like this location is good.

    Higan/ShikiEiki's Court: Finished and all ready for the trailer.

    That's all for today! \o/
    List of builds confirmed for the trailer:
    • Hakurei Shrine (of course)
    • Bits of the Forest of Magic
    • Marisa/Alice/Kourindou
    • The Human Village
    • The SDM
    • Voile's Hisoutensoku Fighting Stage
    • Aki Farm
    • Youkai Mountain
    • The Toad Pond
    • ShikiEiki's Court
    • Eientei
    • Ancient City
    • Spring Path
    • Canal of Willows
    • The Floor of Chireiden (lol)


    I know the trailer keeps getting pushed back a week, but it's all coming together. T r u s t me. It's looking like filming will be coming in 2 weeks. Maybe? Hopefully!

    Next building meeting is on April 4th, 2020 4PM EST.

    Leave a comment:


  • KokoButtz
    replied
    Summary for the 64th Gensokyo v3 Building Meeting 03/07/2020:
    *ctrl+c* *ctrl+v*
    Communication is key, during the breaks we have between these meetings talk to others about projects, work on things etc. etc.
    Pro-tip for terraforming so you're not suffering. Just terraform the area around the place you're porting in. Saves more time, saves more lives.


    During the days between the last building meeting and this one, several locations were being prepped/completed in NeoGensokyo for the trailer.

    The Giant Toad's pond has been fully completed, the SDM roof finally got texturized, the Moriya shrine was built and ported in, The Ancient City has gotten Cherry Stone's added to it, Eientei is being worked on, The Hakurei Shrine was updated to resemble it's depiction in Wild and Horned Hermit, and the Radio Tower was ported in.

    Now moving on to Today's building meeting! \o/:

    This was a chill meeting. When it started I shared the Status of every build for the trailer. I will share it here after I finish the summary. After that I mentioned how Remi, Kaktrix, and I make a discord group chat discussing everything. Basically Remi is planning/posting, Katrix is planning/filming/editing, and I'm planning/building/storyboarding. Until we get every location in a presentable state we will not start filming.
    Since this past week as been pretty hectic for a lot of us builders, the filming for the trailer has, surprisingly (lol), been pushed back another week.

    With all of that out of the way, Redleaf showed us all his progress of the updated Hakurei Shrine, Dari posted some references for the poltergeist mansion, I showed everyone the finished SDM roof. After we showed and telled we went in and started working on bringing Gensokyo to a presentable state. Redleaf continued working on the Hakurei Shrine, TR updated the outside of Alice's house with new trees, and I continued working on the "big chungus" aka the Human Village and Canal of Willows. We lasted about 2 hours before we called it a day.

    Now for a progress report of all the trailer locations:

    Hakurei Shrine: Remi and I talked about adding the living area behind the shrine. And Redleaf decided to give it and update, He is currently working on the living area as seen in Wild and Horned Hermit.

    Forest of Lagic: Other than just trees we have the mushroom circle and the Radio Tower, Since this map won't be the final iteration of Gensokyo 3, Nick just slapped the Radio tower in somewhere

    Marisa's House: Still haven't gotten to fancying the area around it up a bit. But for the most part it's done, I asked Nucc about revamping the interior since it's still old and plain, we'll have to wait for Birb and Purp to be less busy to do that since they also worked on it originally.

    Alice's House: The area around her house has been updated and the interior is well done.

    Kourindou: Exterior and Interior still good. Still ready for the trailer

    Human Village: We pasted lots of trees last building meeting, and I added a bit more around the other side of the river this building meeting. Other than that we need the area around the Human Village to look more...lived in. Making things like poor people houses, farm stuff, porting in the buildings (logcutter, Kappa shed thingy, etc.) outside of the village into NeoGenso

    The Canal of Willows: Izayoi finished it, I also pasted a bit more trees on the other side of the canal near the bamboo forest today. Other than that we need to do a simple replacenear for the trees Izayoi made because she used regular logs and not the new 6 sixed ones.

    Eientei: Still hasn't been ported in and the outside decorations still aren't done. Izayoi helped me get by starting it while I was working on pasting/fixing up the Toad's Pond, but she hasn't finished it yet.

    Spring Path: All ready for the trailer \o/

    The SDM: The area around the gate is all finished, and Nick made the orb things outside of it,I added Meiling's hut and made the entrance area less barren (I just added some grass). I took one for the team and texturized the roof. With that the SDM is ready for the trailer.

    Voile's Histoutensoku Fighting Stage: So far we just need to add more of those suspended scaffolds near the books and more lights. I need to talk to Karu about this and see if there's any else other than that.

    Aki Farm: We just need a little more autmun trees around the area to hide how barren everything is around the farm lol

    Youkai Mountain: (facing west) The NorthEast side of the mountain will be shown. The Waterfall and the Suwa Lake will also be shown, I already talked about adding trees around the waterfall. Nick has made the Moriya Shrine in mach speed, and it's already pasted in. We didn't plan on having/showcasing the Moriya when we originally made the trailer list, but I guess we can show a bit of it?

    The Giant Toad's Pond: Pasting things in the Youkai Forest/Forest of Lagic is pain bc I'm laggy and there's so many trees so you have to get rid of them and then put them back so the area doesn't look ugly. But ya boi did it, it's all ready for the trailer! \o/

    Ancient City: Phantom liked the Cherry Stone idea I brought up with him and has started working on it. IDK how much he has gotten done, bc I haven't been in the Ancient City in a while. Cherry Stones or not I still feel like this location is good.

    Higan/ShikiEiki's Court: Finished and all ready for the trailer.

    That's all for today! \o/
    List of builds confirmed for the trailer:
    • Hakurei Shrine (of course)
    • Bits of the Forest of Magic
    • Marisa/Alice/Kourindou
    • The Human Village
    • The SDM
    • Voile's Hisoutensoku Fighting Stage
    • Aki Farm
    • Youkai Mountain
    • The Toad Pond
    • ShikiEiki's Court
    • Eientei
    • Ancient City
    • Spring Path
    • Canal of Willows
    • The Floor of Chireiden (lol)


    I know the trailer keeps getting pushed back a week, but it's all coming together. T r u s t me. It's looking like filming will be coming in 2 weeks. Maybe? Hopefully!

    Next building meeting is on March 21st, 2020 4PM EST.

    Leave a comment:


  • KokoButtz
    replied
    Summary for the 63rd Gensokyo v3 Building Meeting 02/01/2020:
    *ctrl+c* *ctrl+v*
    Communication is key, during the breaks we have between these meetings talk to others about projects, work on things etc. etc.
    Pro-tip for terraforming so you're not suffering. Just terraform the area around the place you're porting in. Saves more time, saves more lives.


    During the days between the last building meeting and this one, several locations were being prepped/completed in NeoGensokyo for the trailer.

    The forest floor of the SDM area in Neogensokyo has been decorated by TR, Yuki, and Birb. The orb things that appear in stage 3 of EoSD were made and put in by Nick.
    Purp and I started texturizing the roof of the SDM in creative flats, and Yuki came in later and helped as well.

    I pasted in The Giant Toad's Pond in it's designated location, and I'm now in the process of fixing the trees around it.
    The Spring Path was finished with the help of Nick, Birb, Purp, and Wriggle (Wriggle also made a house for Lily White). I'm sure there were others as well but I can't remember. F

    Higan is slowly being finished up, after a discussion of flowers. Nick and I toned down the amount of flowers Karu and Birb made. We along with Yuki also added cherry trees and Cyros added the design of "petals" under every cherry tree.

    Izayoi has also taken up the task of working on the exterior decorations for Eientei since I'm too busy working on things in Neogensokyo.

    Now moving on to Today's building meeting! \o/
    We got started on "big chungus" aka the Human Village again from where we last left off a long time ago.
    Even though it was abandoned the area outside the walls were planned. So like most locations in Neogensokyo, we added a bunch of trees around the area.
    We did that for a couple of hours until we inevitably got side tracked, and the building meeting came to an end.


    List of builds confirmed for the trailer:
    • Hakurei Shrine (of course)
    • Bits of the Forest of Magic
    • Marisa/Alice/Kourindou (any of the 3)
    • The Human Village
    • The SDM
    • Voile's Hisoutensoku Fighting Stage
    • Aki Farm
    • Youkai Mountain
    • The Toad Pond
    • ShikiEiki's Court
    • Eientei
    • Ancient City
    • Spring Path
    • Canal of Willows
    • The Floor of Chireiden (lol)


    I know the trailer keeps getting pushed back a week, but it's all coming together. T r u s t me. It's looking like filming will be coming in 2-3 weeks. Late Feb-Early March.

    Next building meeting is on March 7th, 2020 4PM EST.

    Leave a comment:


  • KokoButtz
    replied
    Summary for the 62th Gensokyo v3 Building Meeting 02/01/2020:
    *ctrl+c* *ctrl+v*
    Communication is key, during the breaks we have between these meetings talk to others about projects, work on things etc. etc.
    Pro-tip for terraforming so you're not suffering. Just terraform the area around the place you're porting in. Saves more time, saves more lives.


    As requested by birb or purp or someone in who attended this building meeting. Here is a basic summary of the building meeting made with ms paint:


    Jokes aside In this building meeting we worked on the Spring Path and the Area outside of the SDM. Since everyone died last building meeting and didn't add any trees to the area that needed to be filmed for the trailer. We continued where we left off.

    I started off by adding different colored wool to signify how exactly the transition from regular trees to Cherry Blossom would be. The Colors of the wool were: Green, Lime Green, Yellow, and Pink.

    The Green wool areas on the path just meant normal trees and small amounts of flowers will be in that general area.

    The Lime Green wool areas on the path meant that normal trees with "flowers" (pink wool) in them and an increase in flowers would be in that general area.

    The Yellow wool areas on the path signifies that there is a mix of the normal trees with flowers and Cherry Blossoms in the general area, with another increase in the amount of flowers there are.

    The Pink wool areas on the path signifies that there is nothing but Cherry Blossoms Trees and a highest amount of flowers in the area.

    Birb, Purp, and Wriggle worked on the path with the help of the schematic trees made by Conquered_ (Trees&Stones) even though we did edit the trees, almost all of them were not made by us.

    -

    As for the SDM area, TR, Redleaf, and I terraformed the area around the SDM just a tiny bit more. And Redleaf and I put down some more coniferous-ish trees. Similar to the Spring Path we edited some of the Conquered_ (Trees&Stones) pack trees to make our job easier.


    For the most part this building meeting was quite fun and we got started on something that was really holding the trailer back. In the coming days we'll continue placing down more trees, working on more builds, porting things in and hopefully, start filming for the trailer! \o/

    List of builds confirmed for the trailer:
    • Hakurei Shrine (of course)
    • Bits of the Forest of Magic
    • Marisa/Alice/Kourindou (any of the 3)
    • The Human Village
    • The SDM
    • Voile's Hisoutensoku Fighting Stage
    • Aki Farm
    • Youkai Mountain
    • The Toad Pond
    • ShikiEiki's Court
    • Eientei
    • Ancient City
    • Spring Path
    • Canal of Willows
    • The Floor of Chireiden (lol)


    A date for the trailer hasn't been decided on yet but you can expect it coming early-late February. Depends on how long the filming/editing takes.

    Next building meeting is on February 15th, 2020 4PM EST.
    Last edited by KokoButtz; 02-02-2020, 02:29 AM.

    Leave a comment:


  • KokoButtz
    replied
    Summary for the 61st Gensokyo v3 Building Meeting 1/18/2020:
    *ctrl+c* *ctrl+v*
    Communication is key, during the breaks we have between these meetings talk to others about projects, work on things etc. etc.
    Pro-tip for terraforming so you're not suffering. Just terraform the area around the place you're porting in. Saves more time, saves more lives.


    This building meeting was hosted by Redleaf since I wasn't able to be here. Make sure you headtpat your local Redleaf! \o/

    The group first started off by reviewing Nick's hydroponic farm in the back garden of the SDM. It was then decided it would be replaced by a rocket silo. For the rocket that appears in Silent Sinner to get Reimu and the squad to the moon. Time was taken to build that, but it's in now.

    What is grass? We may never know.

    Wriggle started work on the Spring Path that I planned out yesterday. Redleaf also started on terraforming the area around the sdm a bit to have a nice silhouette of trees around the SDM, and to separate the SDM and the Spring Path a bit more. Unfortunately no trees were placed bc everyone...died. F

    Other than that it was your standard short lived building meeting.

    List of builds confirmed for the trailer:
    • Hakurei Shrine (of course)
    • Bits of the Forest of Magic
    • Marisa/Alice/Kourindou (any of the 3)
    • The Human Village
    • The SDM
    • Voile's Hisoutensoku Fighting Stage
    • Aki Farm
    • Youkai Mountain
    • The Toad Pond
    • ShikiEiki's Court
    • Eientei
    • Ancient City
    • Spring Path
    • Canal of Willows
    • The Floor of Chireiden (lol)


    A date for the trailer hasn't been decided on yet but you can expect it coming late January/early February. Depends on how long the filming/editing takes.

    Next building meeting is on February 1st, 2020 4PM EST.

    Leave a comment:


  • KokoButtz
    replied
    Summary for the 60th Gensokyo v3 Building Meeting 1/4/2020:
    *ctrl+c* *ctrl+v*
    Communication is key, during the breaks we have between these meetings talk to others about projects, work on things etc. etc.
    Pro-tip for terraforming so you're not suffering. Just terraform the area around the place you're porting in. Saves more time, saves more lives.


    This building meeting had less building and more talking.
    For the first building meeting of the year we started off as we always have. We chill out and listen to Lofi-Hiphop beats (to relax and build to) and wait for people to arrive until we start at 4:20pm EST.

    However...before I state the new announcement on a better way to make progress on Gensokyo. Let's just start off with things that were built during the days between this meeting and the last meeting.

    Where we last left off, Shiki's court got ported into NeoGensokyo to prepare it for the trailer. And Nuclear Birb, Purp and I (and some other cool people) started doing tons of work for Eientei. Which I suspect will be done in the next 2 weeks at most. I also realized that Genbu Ravine is quite a big piece of terrain that will ultimately be left to dust due to us getting a New Gensokyo3 map (s o o n). Since Higan is being worked on it would be easy to reuse the Higan cherry trees for the Spring Path. That way we have another natural landmark to replace Genbu Ravine. It isn't as grand....but it something! \o/

    ***




    Moving on the announcement that made this building meeting important.

    So over the past 2 years I've noticed something about (almost) everyone who has contributed to Gensokyo. For the most part it seems that everyone knows how to furnish interiors of buildings well. But there's not as many people who can easily work on exteriors. While there's nothing really wrong with that, it does slow down progress on Gensokyo due to everyone just waiting for the next building to furnish.

    So far the way we've been building is that a couple of people work on the exterior/floorplan, which takes a bit of time considering a lot more thought is put into things like that. We finish most of the building itself off, and then everyone else come in and start furnishing it, and we usually don't move on the the next build until that gets mostly completed.

    One thing I tried out last year was just having an open building that anyone could furnish (The Apartments in Lunar Capital), and that got furnished in 3/4 months with only 4 people consistently working on it. There are 72 apartments for those buildings, even though they're not huge but not small either. So imagine if we had around 10 people furnishing those buildings, imagine how much less time that would take compared to 4 people completing it in 3/4 months.

    Similar to that Shiki's court exterior was mostly finished in 1 month and the interior got started in October and most of it was finished in November. The only thing left in December was around 3 rooms which were furnished in just 1 building meeting.

    Hopefully I haven't lost you yet....let me just get to the point already:

    Furnishing the interior of buildings have always been quicker/easier than planning the design/color palette/floorplan and then putting all of that together to make the building.
    So one way to combat the slow progress of Gensokyo is to make the building of every location and then move on to the next location and make the building.

    Of course this doesn't mean that furnishing buildings is no longer allowed you can still do that when you're feeling burnt out. I would just like to focus on making the buildings, since we can all come on and work on the interior of any build we like on our own time. After we finish things for the trailer we can start building with this method.

    Still confused? Basically every new (larger) Gensokyo building is empty like a brand new house, you know which room is which (via a sign on every room), and you can furnish it when you like.

    With that being brought up to everyone in today's meeting. Most people agreed with going with this new method, however several people brought up that we would really need to know the status of the interior of every building we leave open to furnish.

    To keep track of the status of every building so contributors know what was finished and what can be worked on. We'll be making a spreadsheet (starting with Eientei and going forward) that you can check for every large building.

    Hopefully that was easy to understand. Here's the link to Eientei's interior spreadsheet, and here's a link to the YC Gensokyo 3 drive.
    Again we'll start building with that method after the trailer has been done.
    ***




    Moving on from that announcement, to start the new year off right we went into the Gensokyo Spreadsheet and did a huge update on it. I had several questions about some locations, but the people that worked on them, were not in this meeting so they'll be getting a DM in discord soon! Another thing is that around the time the spreadsheet was updated we didn't know much about TH17 so I'll have to update the spreadsheet with everything from there.

    Honestly the spreadsheet updating was the longest part of this building meeting (it took around 3 hours) so after we finished that we ended the meeting soon after.


    List of builds confirmed for the trailer:
    • Hakurei Shrine (of course)
    • Bits of the Forest of Magic
    • Marisa/Alice/Kourindou (any of the 3)
    • The Human Village
    • The SDM
    • Voile's Hisoutensoku Fighting Stage
    • Aki Farm
    • Youkai Mountain
    • The Toad Pond
    • ShikiEiki's Court
    • Eientei
    • Ancient City
    • Spring Path?
    • Canal of Willows
    • The Floor of Chireiden (lol)


    A date for the trailer hasn't been decided on yet but you can expect it coming late January/early February. Depends on how long the filming/editing takes.

    Next building meeting is on January 18th, 2020 4PM EST.
    Last edited by KokoButtz; 01-18-2020, 09:18 PM.

    Leave a comment:


  • KokoButtz
    replied
    Summary for the 59th Gensokyo v3 Building Meeting 12/21/2019:
    *ctrl+c* *ctrl+v*
    Communication is key, during the breaks we have between these meetings talk to others about projects, work on things etc. etc.
    Pro-tip for terraforming so you're not suffering. Just terraform the area around the place you're porting in. Saves more time, saves more lives.


    This meeting was more of an actual Building Building meeting.

    Since this is the last building meeting of the year (and the last of the 2010s). I wanted to finish off strong. Even though it was just me and a couple of other temp builders we zipped around various builds to do some work on them and finish strong.

    We started off in the sdm gardens not quite sure what to do, so we zipped around creative by ourselves for a bit working on this and that. We all worked on the last couple of empty rooms in Shiki Eiki's court. However we did split up. I worked on Eientei a bit more, Birb mainly worked on Shiki Eiki's Court, Purp worked on Lunar Capital apartment buildings. Nick made a visit and ported the now completed court into neogensokyo. I then helped fix the lighting of that place.

    Now I know a bunch of you are like "kok trailer when?" and I admit the trailer is totally late. I wanted to have a good chunk of buildings in the list below finished at least in the fall of 2019. Buuuuut as always (the curse strikes again) things happen and people get busy. I apologize to those who were looking forward to it this year and for constantly pushing it back. But you have 375 days until 2021 so I'm very sure it'll come out next year (not sure if I can say the same for the rest of Gensokyo tho lul). I'll drop a couple of builds off the list like Genbu Ravine and Eientei if progress on those builds is still slow by late January 2020.

    With that being said thank you to all the current and previous temp builders who helped with Gensokyo this year. No, anyone who helped with Gensokyo this year. We got things like the SDM and Shiki's Court completed this year. Lunar Capital finally has a proper vision now. A new map is still on the way but everyone has put a lot of work planning it and believe me it's going to look great! Let's do as much as we can in the New Year. Have a Happy Holidays and Happy New Year.


    There's not much else for me to say now.... l8r sk8rs. \o/


    List of builds confirmed for the trailer:
    • Hakurei Shrine (of course)
    • Bits of the Forest of Magic
    • Marisa/Alice/Kourindou (any of the 3)
    • The Human Village
    • The SDM
    • Voile's Hisoutensoku Fighting Stage
    • Aki Farm
    • Youkai Mountain
    • The Toad Pond
    • ShikiEiki's Court
    • Eientei
    • Ancient City
    • Genbu Ravine
    • Canal of Willows
    • The Floor of Chireiden (lol)


    A date for the trailer hasn't been decided on yet but you can expect it coming e v e n t u a l l y. (lul)

    Next building meeting is on January 4th, 2020 4PM EST.

    Leave a comment:


  • KokoButtz
    replied
    Summary for the 58th Gensokyo v3 Building Meeting 12/7/2019:
    *ctrl+c* *ctrl+v*
    Communication is key, during the breaks we have between these meetings talk to others about projects, work on things etc. etc.
    Pro-tip for terraforming so you're not suffering. Just terraform the area around the place you're porting in. Saves more time, saves more lives.


    This was a special building meeting. \o/
    Even though Discord went to shit, we still had a building meeting. We started off by turning Gensokyo into Gensnowkyo, which involved the server dying over and over again because it's still weaker than what it was before the 1.14 update.

    Phantom volunteered to make the Christmas Tree and did a good job doing so. The Christmas Tree just has basic decoration because the temp builders and anyone else (who has the power to edit Gensokyo) interested in working on it.

    Everyone else worked on decorating the Hakurei Shrine and other places in Gensokyo.
    Overall it was a simple and clean (ha) building meeting.


    List of builds confirmed for the trailer:
    • Hakurei Shrine (of course)
    • Bits of the Forest of Magic
    • Marisa/Alice/Kourindou (any of the 3)
    • The Human Village
    • The SDM
    • Voile's Hisoutensoku Fighting Stage
    • Aki Farm
    • Youkai Mountain
    • The Toad Pond
    • ShikiEiki's Court
    • Eientei
    • Ancient City
    • Genbu Ravine
    • Canal of Willows
    • The Floor of Chireiden (lol)


    A date for the trailer hasn't been decided on yet but you can expect it coming e v e n t u a l l y. (lul)

    Next building meeting is on December 21st, 2019 4PM EST.

    Leave a comment:


  • KokoButtz
    replied
    Summary for the 57th Gensokyo v3 Building Meeting 11/16/2019:
    *ctrl+c* *ctrl+v*
    Communication is key, during the breaks we have between these meetings talk to others about projects, work on things etc. etc.
    Pro-tip for terraforming so you're not suffering. Just terraform the area around the place you're porting in. Saves more time, saves more lives.


    Around one hour and a half before the meeting started, I posted a message in the YC discord linking to a Google Doc about Eientei I made 2 days ago. It's a basic lore run down and it has a bunch of canon and irl references in it. So if you're interested in working on Eientei I would like you to read through that. You can also find that by clicking this link that leads to the YC Genso Drive. If you have any questions then slide into my PMs

    When the meeting started I quickly went over said document above. After that was done we went to a model that had the design of Eientei. It had many different designs, and we voted on which designs we liked the most. Things we voted on were things like what kind of designs we would be doing for exterior, what blocks should be used for the ceiling, the several sliding door designs, what block we should use for the floor. After I got some votes on that we decided to get building on Eientei. But we forgot one more thing.

    I was reminded on a Eientei Hallways Cyros made. The hallway is infinite and there are many doors, however one door will take you to the real moon (more specifically a tp to the Lunar Capital) and one door will take you to the fake moon.

    After that we went back to the Eientei build site and we actually started building. we have the basic frames up. With a bunch of canon and IRL references and a basic design to stick to, it should make building this very easy. However I need to think more on how I will elevate certain parts of the building since the terrain Eientei will be on has an incline. With that said the building meeting naturally came to a close.



    List of builds confirmed for the trailer:
    • Hakurei Shrine (of course)
    • Bits of the Forest of Magic
    • Marisa/Alice/Kourindou (any of the 3)
    • The Human Village
    • The SDM
    • Voile's Hisoutensoku Fighting Stage
    • Aki Farm
    • Youkai Mountain
    • The Toad Pond
    • ShikiEiki's Court
    • Eientei
    • Ancient City
    • Genbu Ravine
    • Canal of Willows
    • The Floor of Chireiden (lol)


    A date for the trailer hasn't been decided on yet but you can expect it coming sometime before 2020. (lul)

    Next building meeting is on December 7th, 2019 4PM EST.

    Leave a comment:


  • KokoButtz
    replied
    Summary for the 56th Gensokyo v3 Building Meeting 11/2/2019:
    *ctrl+c* *ctrl+v*
    Communication is key, during the breaks we have between these meetings talk to others about projects, work on things etc. etc.
    Pro-tip for terraforming so you're not suffering. Just terraform the area around the place you're porting in. Saves more time, saves more lives.


    This was more of a building meeting.

    This building meeting also started slooow. As we had to wait for more people to arrive.

    But once it got started it went as smoothly as the others.

    Same as before a lot of our builders are in school or work or both, so much progress hasn't been done. It gets hard this time of the year.

    We continued where we left off on Eientei, making the mini model to scale. We needed a bit more space for the building since Shinden-Zukuri builds are on the wider side, so we copied and pasted a bit more land from NeoGensokyo3. There's not much of a difference in the mini model and the to scale model. Everything transitioned over well. We can finally get to constructing the actual building. Which should go well since we have had designs/color schemes designed before hand.

    We worked until we got tired, and eventually the building meeting ended.

    List of builds confirmed for the trailer:
    • Hakurei Shrine (of course)
    • Bits of the Forest of Magic
    • Marisa/Alice/Kourindou (any of the 3)
    • The Human Village
    • The SDM
    • Voile's Hisoutensoku Fighting Stage
    • Aki Farm
    • Youkai Mountain
    • The Toad Pond
    • ShikiEiki's Court
    • Eientei
    • Ancient City
    • Genbu Ravine
    • Canal of Willows
    • The Floor of Chireiden (lol)


    A date for the trailer hasn't been decided on yet but you can expect it coming sometime before 2020. (lul)

    Next building meeting is on November 16th, 2019 4PM EST.

    Leave a comment:


  • KokoButtz
    replied
    Summary for the 55th Gensokyo v3 Building Meeting 10/19/2019:
    *ctrl+c* *ctrl+v*
    Communication is key, during the breaks we have between these meetings talk to others about projects, work on things etc. etc.
    Pro-tip for terraforming so you're not suffering. Just terraform the area around the place you're porting in. Saves more time, saves more lives.


    This was more of a building meeting.

    This building meeting started slooow. As we had to wait for more people to arrive.

    But once it got started it went as smoothly as the others.

    Since a lot of our builders are in school or work, much progress hasn't been done. Unfortunate but understandable.

    We did some more research on japanese builds and worked on revising the floor plan for Eientei. Hallway A and B will be similar to Genso2, as it will be "underground".
    Underground meaning that you'll have to go downstairs to get to the hallways. However the hallway itself will be in a different location accessible via command blocks.

    After revising the floorplan together, we naturally split apart to work on other builds like Lunar Capital and Birb's Dragon Palace for Heaven. Meanwhile I worked on converting the mini model of Eientei to it's actual size.

    We worked until we got tired, and eventually the building meeting ended.



    List of builds confirmed for the trailer:
    • Hakurei Shrine (of course)
    • Bits of the Forest of Magic
    • Marisa/Alice/Kourindou (any of the 3)
    • The Human Village
    • The SDM
    • Voile's Hisoutensoku Fighting Stage
    • Aki Farm
    • Youkai Mountain
    • The Toad Pond
    • ShikiEiki's Court
    • Eientei
    • Ancient City
    • Genbu Ravine
    • Canal of Willows
    • The Floor of Chireiden (lol)


    A date for the trailer hasn't been decided on yet but you can expect it coming sometime in October/November

    Next building meeting is on November 2nd, 2019 4PM EST.

    Leave a comment:


  • KokoButtz
    replied
    Summary for the 54th Gensokyo v3 Building Meeting 10/05/2019:
    *ctrl+c* *ctrl+v*
    Communication is key, during the breaks we have between these meetings talk to others about projects, work on things etc. etc.
    Pro-tip for terraforming so you're not suffering. Just terraform the area around the place you're porting in. Saves more time, saves more lives.


    Little bit of a building meeting but more of a building meeting

    We started off this building meeting a little late but eventually we got on track.

    Nick showed off a couple of builds for the Kappa Mines he and Iku made. One of the designs is a Large blast furnace. He is open to anyone wanting to help, so be sure ot send him a message on discord if you're interested.

    Purp finished one of the apartment buildings for the Lunar Capital. We took a quick look at that and then moved on.

    Finally we started to work on the floor plan and color pallete of Eientei. We did that until we got side tracked and started to roast on Gensokyo 2 builds (aha).


    List of builds confirmed for the trailer:
    • Hakurei Shrine (of course)
    • Bits of the Forest of Magic
    • Marisa/Alice/Kourindou (any of the 3)
    • The Human Village
    • The SDM
    • Voile's Hisoutensoku Fighting Stage
    • Aki Farm
    • Youkai Mountain
    • The Toad Pond
    • ShikiEiki's Court
    • Eientei
    • Ancient City
    • Genbu Ravine
    • Canal of Willows
    • The Floor of Chireiden (lol)


    A date for the trailer hasn't been decided on yet but you can expect it coming sometime in Early/Late October

    Next building meeting is on October 19th, 2019 4PM EST.

    Leave a comment:


  • KokoButtz
    replied
    Summary for the 53rd Gensokyo v3 Building Meeting 09/21/2019:
    *ctrl+c* *ctrl+v*
    Communication is key, during the breaks we have between these meetings talk to others about projects, work on things etc. etc.
    Pro-tip for terraforming so you're not suffering. Just terraform the area around the place you're porting in. Saves more time, saves more lives.


    This was a little bit of the building meeting but more of an actual building meeting.

    Yesterday Nick and I finished the important parts of ShikiEiki's court so that build is now trailer ready. Temp builders can now go to it and work on the interior on the 2nd and 3rd floor. The theme of the build is ancient Rome/Greek and Neoclassical. Please do your best to stick with the theme, it's good to have a challenge.

    Now that the important parts of ShikiEiki's court is done, Eientei can finally begin progress. As I said before we're very used to creating Japanese themed builds, so Eientei will most likely go bye quickly. That and Eientei has been a build that has gathered a lot of hype.


    A month ago Nick, Birb and I made some concepts for Eientei. Today we revisited them. Nick and Birb's concept was styled with JR's Eientei as inspiration. In my mini concept of Eientei it was designed as a Shinden-Zukuri styled build due to Perfect Memento in Strict Sense describing Eientei as the following:

    "The building is built like an ancient Japanese manor, but it shows no signs of wear."

    It was decided we'd fuse both styles together, so we made a new mini model.

    A board was also made on what should be included in this build. A few of the ideas were the following:
    • A Clinic house for Eirin
    • A herb garden for Eirin
    • Storehouse
    • Tea Room
    • Mochi pounding area
    • Farm
    • Secret lab where Eirin stores a bunch of Reisen clones heh
    Since we're filming the trailer in the old Gensokyo 3 world (new one isn't done yet) I copied and pasted the designated area for it into creative. After that the building meeting slowly came to a close.
    With the basics done,in the coming days we'll be deciding on the color schemes of the build, and how it should be designed. Be on the lookout for an announcement by me in the Gensokyo-Project chat room in YC's discord for when we start that.


    List of builds confirmed for the trailer:
    • Hakurei Shrine (of course)
    • Bits of the Forest of Magic
    • Marisa/Alice/Kourindou (any of the 3)
    • The Human Village
    • The SDM
    • Voile's Hisoutensoku Fighting Stage
    • Aki Farm
    • Youkai Mountain
    • The Toad Pond
    • ShikiEiki's Court
    • Eientei
    • Ancient City
    • Genbu Ravine
    • Canal of Willows
    • The Floor of Chireiden (lol)


    A date for the trailer hasn't been decided on yet but you can expect it coming sometime in Late September/Early October

    Next building meeting is on October 5th, 2019 4PM EST.

    Leave a comment:


  • KokoButtz
    replied
    Summary for the 52nd Gensokyo v3 Building Meeting 09/07/2019:
    *ctrl+c* *ctrl+v*
    Communication is key, during the breaks we have between these meetings talk to others about projects, work on things etc. etc.
    Pro-tip for terraforming so you're not suffering. Just terraform the area around the place you're porting in. Saves more time, saves more lives.


    This was a little bit of the building meeting but more of an actual building meeting.

    Trailer wise there is an update. Shiki Eiki's Court is going to take a little longer so we couldn't really get started on Eientei since I don't want to slow down the progress of Shiki Eiki's Court. I also want us to focus on one build at a time so things get made quicker. I've said it before. A lot of the contributors can build Japanese styled builds in their sleep, so Eientei should go relatively quickly and easily.

    Izayoi has taken up the task of finishing the Canal of Willows and working on Genbu Ravine so we have more natural landmarks for the trailer.

    Katrix also mentioned that we should port builds into neogensokyo when they are "Trailer Ready" because we can't film in the Creative Flats. FYI "Trailer Ready" means that the build doesn't have to be absolutely done, there can be a couple of empty rooms, but you wouldn't want the more "iconic" parts of the build empty.

    After we covered all of that, we continued work on Shiki Eiki's court.

    List of builds confirmed for the trailer:
    • Hakurei Shrine (of course)
    • Bits of the Forest of Magic
    • Marisa/Alice/Kourindou (any of the 3)
    • The Human Village
    • The SDM
    • Voile's Hisoutensoku Fighting Stage
    • Aki Farm
    • Youkai Mountain
    • The Toad Pond
    • Ancient City
    • Genbu Ravine
    • Canal of Willows
    • The Floor of Chireiden (lol)


    A date for the trailer hasn't been decided on yet but you can expect it coming sometime in Late September/Early October

    Next building meeting is on September 21st, 2019 4PM EST.

    Leave a comment:


  • Katrix
    replied
    Honestly as someone that has used the Replay mod for a small cinematic showcase the TH8 areas of Genso 2, I don't think it would be the right tool for the job. Why? Now, don't get me wrong, it's great for trailers and such, but "Gensokyo ~ The Second Dream" isn't a trailer, it's a feature length movie. Sure, we could do it just for the trailer, but I don't like the idea of the trailer looking so differently than the full length thing.

    So why do the videos look so janky and amateurish? I think there are two main reasons. 1. We export a low bitrate, low framerate 24fps 720p video. Why not try to go to atleast 1080p high bitrate? (Higher framerate could be harder because of shaders). 2. reason, Remi doesn't know how to hold and move around with a camera. He makes it mostly up as he goes, and in some cases, the Replay mod could help with that, in others, it could very well make it worse.

    So, let's talk Replay mod in detail, what it does, how it could benefit stuff, and how it would not.

    How does it work? It works by recording all the packets you receive during a play session, and converting that to it's own format where it notes the entities visible at a given point, they locations, movements etc and all other things visible are tracked.The way I see it, it takes the role of two different tools depending on how it's used.

    For mostly static content, it's a 360 degrees global camera that can be placed anywhere and moved around in the scene without a player, sometimes changing the pace of time while doing so. This is where the mod is at it's best.

    For dynamic content (this is what we have), it's a camera placement and revising tool. When using it in this fashion, you decide roughly where the camera is in a let's say 32 block radius around the recorder, and what it's looking at. That seems oddly specific, why? Because one of the things the mod tracks is loaded chunks. Meaning that if the camera moves too far away from the recorder, it enters unloaded chunks. So even though it might be tempting to use a higher speed in an area where you want to go fast, you might not be able to, unless you also go fast through time. If you do that however, you can't have any entities around at all or it will look really weird. There is also the problem of tight corners indoors. This is not really a place where it's easy to turn without colliding with the walls.

    So, how it would most likely work if we decided to do this is that everyone would still meet up with Remi at recording day. Remi would enter spectator mode so that he would have a bit more control over his speed. From there he would go around recording everything and look at everything as if this was the final recording. This is important to make sure the he wouldn't run out of time in a specific area. Once that would be over he would jump into the editor, redo the entire journey again using keyframes. Once he's done that he needs to go over every keyframe again, tweak it's settings, make sure it doesn't collide with anything, or that the camera does any other weird motion (this sadly happens more often than you would think).

    Ok, so I've gone over some of the bad parts. What are the positives? In my opinion, 3 big things. The first is a smooth camera. Now, do note that I say smooth camera, and not smooth panning. We can already do the later in minecraft. Remi just hasn't bothered turning it on for any of the videos. Second is roll. Normally in minecraft you can look up and down, and side to side, but you can't tilt the camera itself. Normally this is fine, but in some cases it could also give a better feel when going around corners and such. The third and IMO biggest advantage is rendering. You can render with wonderful shaders at 60 or more fps. One of the big sources of a janky feel in the videos is a low fps. This would go completely around that.

    Let's look at a real example. Here's the video I mentioned at the top where I used the mod.



    Let's go over some of the noteworthy things in the video:
    • First off, while you get smooth camera, the speed isn't always as smooth. It's more noticeable in some places than others.
    • Next off, sudden blackout at the bridge, why? Because I was an idiot, and wanted to go after something else. Tried going with the flow there, but it just didn't really work. So, I went with the bridge there instead. However, to do that I had to skip a lot of time to get back to the point where those chunks were loaded. That's why the timeskip is there too.
    • The sundown over the roof looks cool, and requires a lot of time manipulation. You can partially see this with the rabbits that suddenly pop up as the recorder got close enough to them.
    • You can really feel me struggling with the corners in Eientei
    • Rolling camera is cool :P

    Now, I have glossed over it here and there, but the biggest reason why I don't think we should use the Replay mod is time. That two minute clip took hours to make. Just getting the camera path just right took hours.

    So, what can we do instead that would take much less effort?
    • Use the cinematic camera mode in Minecraft
    • Plan out the whole thing in detail
    • Have a script
    • Do multiple takes, and begin recording after say the third one
    • Use spectator mode for increased movement options, and no "Stop flying quick drop"
    • Upload better fotage
    • Teach Remi basic cinematography

    Leave a comment:

Working...
X